Victoria Kao
CEO & Producer
Victoria is our strategy queen. She brings a
decade of brand strategy and creative advertising to the studio, most
recently as Lead Strategist for Snapchat's gaming vertical, where she
led launch campaigns for Activision, Electronic Arts, WB Games and
more. After years of marketing for games, she's thrilled to be on the
side of creating games. She leads team operations, partnerships and
revenue. Curious about that pizza? Let's talk :)
Zezhen Wei
CTO & Programmer
Zezhen is our tech genius. His degree in
theoretical physics combined with his stellar programming skills
allows him to bridge the gap between robust engineering and
player-first design. He builds everything from custom tools to
scalable architecture, to complex NPC behavior. In his spare time he
creates content for his widely popular game channel on Bilibili,
where he amasses over 200,000 views on his videos. Ask him about
John Wick.
Emma Raventos
Creative Director & Artist
Emma is our design chameleon, having spent a decade
in UX/UI and product design, shipping AR and VR products end to end
for brands like H&M, Disney and Sony Music, live at Paris Fashion
Week, WebSummit and Collision. Here she owns visuals end to
end, picking up whatever tool the job needs — branding and design
systems through to every 3D asset in the scene. That computer in the
picture? She built that herself.